For the unfamiliar, here's an example of some of the gameplay of a janitor: https://www.youtube.com/watch?v=KpBxqZYgem8
If you enjoy playing a character and you want it to be the most important aspect of the game, you need to look for something called "storytelling" and you need to find a game master who favours this playing style.
You can easily do storytelling in (otherwise heavily formalized) D&D/d20, it only takes rest of your team to agree.
It makes even more sense for point buy systems, where you frequently want to run a lot of "what-if" scenarios, and getting the math right is tedious.
Due to time constraints I've been neglecting it during the last months, but I'm looking forward to jumping back into development at some point.
When it started out, it was barely more than a Google search-like input box that would parse and execute RPG-style dice codes that I needed for GMing my own games. Over time, users had a lot of feature requests and this is how it got to today's state...