https://en.wikipedia.org/wiki/Destruction_of_cultural_herita...
"After the Palmyra temple's destruction in August 2015, the Institute for Digital Archaeology (IDA) announced plans to establish a digital record of historical sites and artifacts threatened by ISIL advance.[56][57][58][59] To accomplish this goal, the IDA, in collaboration with UNESCO, will deploy 5,000 3D cameras to partners in the Middle East.[60] The cameras will be used to capture 3D scans of local ruins and relics.[61][62][63]"
Million Image Database: http://digitalarchaeology.org.uk/projects/
Mapillary is also performing photogrammetry on a massive scale with crowdsourced photos (Mapillary allows for the use of their photo database for contribution to OSM as well: https://www.mapillary.com/osm.html).
http://blog.mapillary.com/update/2015/11/10/pointclouds.html
The future is very bright for recreating 3D objects as well as map data programatically.
EDIT: Apologies this comment isn't formatted better, was super excited to get all of this information into a comment quickly. It intersects right between my archival and photogrammetry interests.
It captures shape and texture, but that's all. It's hollow. You can't take a core sample of a 3D scan, you can't X-Ray a 3D scan, you can't smell it or touch it; you can't tell if there's anything inside and you can't carbon-date it. It can't capture how pliable or brittle the object is or how dense it is. A high-res scan of the Mona Lisa can't actually be used to recreate the Mona Lisa. Short of nanoscale replicators, there's information missing.
Baby steps. 100 years ago, I'm sure no one considered 3D scanning and 3D printing might ever exist. The next 100 years are going to be just as fun.
There are tons of items that cannot be displayed to the public in fear of damaging them this can help to create a more accurate replica that can be easily displayed at a fraction of the cost.
Just so you know museums have been displaying replicas for decades (if not longer) as many items were too fragile to display, many "original" items that you might see in a museum are in fact replicas carefully crafted, some museums go as far as commission high end manual reproduction paintings if the original is too fragile to display.
And while reproduction paintings are rare natural history museums are filled with replica's those dinosaur fossils are not the actually fossils found in the ground, those are cast and hand finished to look good for the display and the casts often do not even come from a single fossil as a full fossil is almost a unicorn.
> NEWPALMYRA is a Digital Archaeology project, collecting data from international partners, analyzing it, creating a reconstruction of Palmyra in virtual space, and sharing the models and data in the public domain. We are using digital tools to preserve the heritage sites being actively deleted by ISIS.
Makes you wonder what else has been destroyed throughout history. Crazy, sad stuff.
"After the destruction of the Stari Most, a spokesman for the Croats admitted that they deliberately destroyed it, claiming that it was of strategic importance.[8] Academics have argued that the bridge held little strategic value and that its shelling was an example of deliberate cultural property destruction. Andras Riedlmayer terms the destruction an act of "killing memory", in which evidence of a shared cultural heritage and peaceful co-existence were deliberately destroyed.[7]"
https://en.wikipedia.org/wiki/Stari_Most
A replica was reconstructed and reopened in 2004.
(I haven't the slightest idea how to verify what you mentioned, sorry!)
Roughly a year ago I bought a structure scanner (1) for my iPad, scanned in friends, imported to unity and let them walk around themselves in the Oculus DK2.
That was a very cool experience but an unexpected result was how many people asked me to delete the scan afterwords.
The comment was it was too creepy to have your 3d likeness floating around out there, these comments from friends that spend their days posting 2d to FB / instagram.
A bust is about the ideal thing to scan with current consumer tech, since it's completely static, but add in algorithmic stabilization / stitching and 3d scanning a human (or recreating from photographs) with or without their permission is right around the corner.
A 3D scan of an existing object does not create a new copyrighted work under US law. See Meshwerks vs. Toyota. This follows Bridgeman vs. Corel (2D photos don't create a new copyrighted work), which follows the famous Supreme Court decision Feist vs. Rural Telephone (which allowed loading phone directories into databases.).
Also, how does Bridgeman square with the reality that photographs are certainly copyrighted (Getty, etc)?
It's enough to make you wonder what kind of lockdown there will be on software distribution (as seen with Google Glass). Something like a "rape simulator" might generate the sort of headline outrage to push public support for comprehensive surveillance of usage.
I think the real threat isn't digital rights management, its going to being alerted when 3D objects like this are inserted into live presentations. As in, when computer power is there to overlay someone in real time it should be acknowledged else separating fact and fiction will not be available to anyone short of government agencies. Need someone to pull a trigger, we got a computer to make it whom we want
the same will happen for 3d likenesses once it's trivial to post '3d selfies' on '3d instagram'.
EDIT: I see you used Unity. I'm not a game programmer (I use the Oculus for video work); care to expound briefly? This could be huge for my line of work. Thanks for any time you can spend on my question.
In terms of getting it to work you can with the Structure Sensor, import the mesh in Unity 3d, drop the OVR plugin for the Oculus Rift and you're there.
Seriously it's incredibly simple, each of those steps you could figure out with a cursory Goog search / tutorial.
Would you consider working up a write up, for Show HN, with all the detail you care to share about your structure scanning experience...?
This has given me an idea for a fundraiser for a local non-profit I support ...
3D printing, digital audio, and other current technologies are almost certainly going to make copyrights only effective at stopping mass monetezation of copied content - not at stopping the copying and sharing of content for personal use.
3D printers in particular, I believe, will trigger the decimation of the scale model and toy markets as we know them. The only vestiges which are likely to survive will be those requiring a high number of moving parts, motorizations, and more.
But now that the 3d-printing door has been opened I do think there are already lots of smart people working on companion technologies to bridge the articulation and assembly gaps.
The whole point is yes we have no more jobs, and all the infinite goods are free to whoever wants them. The producers of the infinite goods live off either other business models or on structured income, perhaps determined by how much of their infinite goods are consumed by the public.
https://cosmowenman.wordpress.com/category/3d-scanning/ http://www.thingiverse.com/CosmoWenman/designs/
It's a crying shame they had to resort to doing it undercover though. What exactly has the museum really got to lose?
While not everthing is high-res (picasso cough..) and the interface is meh (you have to zoom too much, its really a good start.
I think they allow visitors to take pictures too. I think you can't stop it cell phones being cameras now.
http://www.harvardartmuseums.org/collections/object/291708?p...
There's a whole industry of manuscript fascimiles: http://www.facsimilefinder.com/
As a professional violinist for almost 30 years, and an expert in early music, it makes me a little sad that it's that recording that got sent out.
On the other hand, it thrills me that 4.5 or so billions of years from now, long after we are extinct, and when the sun goes dark, Bach will still be out there in the cosmos.
Not a perfect Bach. Not the best representation. Not at all what he would have imagined. But a representation.
Completely off-topic and re: Fermi's paradox.
I think that the voyager mission was a unique thing. It was only possible for a brief window of time in which we had the technology to do it, and the social willingness to do it. It was a short period of time.
Think about the social and political implications a mission like Voyager would have today. If you tried to do that today, people and countries and orgs from all over the world would argue for inclusion. I think there's a Simpsons episode about this.
My point about Fermi is that I'm suggesting that there was only about a 10 year window in which Voyager was both technically possible and socially acceptable. In the time scale of intelligent life, that's a very narrow window.
I sometimes wonder if there isn't a lot of intelligent life out there whose civilizations simply missed that window. In other words, a lot of life that would very much like to say hello, but can't agree on how to do it.
Sorry for the tangent.
I do recall a few years ago the British Museum in London hosted a few dozen Terracotta Warriors. I snapped a photo only to be told not to. When I asked why, they said it was copyrighted!
here's a render I made of it: http://www.indigorenderer.com/forum/download/file.php?id=205...
Edit: profile render: http://www.indigorenderer.com/forum/download/file.php?id=205...
As for the lost revenue claim, then what about the pictures of paintings you find everywhere? Wouldnt they cause lost revenue as well if we follow that logic?
I am always amazed by people's ability to choose the worst possible examples or context for whatever point they're trying to make. Syria and Iraq are currently undergoing unprecedented destruction of archeological heritage, perpetrated entirely by people from the "Global South", fighting for (their part of) the "Global South"'s resurgence against the evil West. I always wanted to visit Syria; now I can only wish that more of its monuments and artifacts had been taken abroad, so that they could be saved.
This saddens me, as the Neues Museum has seen the other side of this coin: After the war, lots of items were looted by the Russians, most notably jewelry from Troy. But I guess this must be common practice for several museums.
Random fact: While the museum doesn't allow you to take pictures (not even from another room), they do have a 3d reconstruction you can touch, destined to blind visitors.
I saw the structure.io scanner mentioned here, anybody have any other suggestions?
[1] ubi-erat-lupa.org
For some purposes one needs volume information
What options are there for consumer-level volume scanning using ultrasound ?