DPI in print is something I see many get wrong, and most don't understand the difference between DPI, LPI and PPI.
I guess to some people cross-platform means "works on my imac 5K and my MBP retina"...
I'm not quite sure where this thinking has come in. The "Retina" moniker applies to displays based on the resolution, the size of the display and typical viewing distances for devices of that size and type. What science has suggested that our visual systems get better at resolving detail as display densities increase?
"ew, why is this disgusting now?"
I think that's what he's trying to say: not that our vision physically improved, but that we started to notice the roughness of lower-res displays.
Imagine a future where all displays are "Retina" at 1-inch distance; you'll be annoyed that when looking at a lower-res display it won't show someone's nose hair.
Edit: Actually the first paragraph of "Resolution, pixel and physical size" kind of really causes confusion, since he is trying to redefine standard definitions, and then tries to provide reasoning for the redefinition. This is mainly a note of caution.
A pixel is not a little square: http://alvyray.com/Memos/CG/Microsoft/6_pixel.pdf
"Asking someone what the size of a pixel is is a good way to confuse him or her because it’s a trick question. A pixel has no size, no physical value or meaning outside of its mathematical representation. It is a part of a relationship between the physical screen size, expressed in inches, the screen resolution, expressed in pixel per inches and the pixel screen size, expressed in pixels. Laying it all out, it looks like this:"
"As you might have noticed in my explanations, “Resolution” stands for PPI, in this case “109” but not “2560x1440”, like you might commonly see everywhere on the web."
Lot of mobile assets are now svg (Android), pdf (iOS) or programmatically created. Most of the time if you design in Sketch, you don't really need to worry about the pixels since all the assets are in vectors. You can just spec everything in pt and export the assets in svg or in the desired 2,3x, whatver-x as needed.
Seems the oldest submission is at least 3 years old.