A "static language" occurs when we have a model of program execution that involves erasing all of the type info before run-time. Or most of it. (Some static languages support OOP, and so stuff some minimal type info into objects for dispatch.)
Note how above, my expression executes anyway; the checks produce only warnings. The warning for the lack of a binding for the a variable is confirmed upon execution; the non-existence of the slot isn't since evaluation doesn't get that far.
If we retain the type info, we have dynamic typing. There is no limit to how much checking we can do in a dynamic setting. The checking can be incomplete, and it can be placed in an advisory role: we are informed about interesting facts that we can act on if we want, yet we can run the program anyway as-is.