So here's an odd thing. I made a puzzle game for Android where I use Euler, and some of the puzzles require the divergance to work. It has caused a curious phenomenon where some people think the game is wrong, yet the game at no stage mentions what the rules of motion are.
I have seen people talk about the puzzles in terms of planets, gravity, massless bodies etc. when in-fact they are just circles that move towards or away from other circles. Theoretically people who can identifiy the Euler intergrator should be able to go "aha! I know what to do now" but so many get hung up on the idea that it is wrong.