For those curious the rough differences (in game - in english, out of 100) are:
e: -4.7 t: -2.5 c: 2.4 h: -2.3 p: 2.3 u: 1.9 b: 1.6 m: 1.6 l: 1.5 g: 1.4 r: 1.4 k: 1 x: 1 z: 0.8 o: -0.7 n: -0.6 f: 0.5 j: 0.5 v: 0.5 y: 0.5 d: 0.4 a: -0.3 q: 0.2 s: -0.2 w: 0.2 i: 0.1
edit: this might go too far towards making it easy, but you could also try and group common pairs of letter near each other.
https://github.com/AbhishekCode/word-tetris/blob/master/src/...
I guess my implementation is still not perfect. I looking for ways to improved this. Thanks for pointing this out.
It would also be neat to score words with less common letters higher like scrabble, or map your dictionary to a distribution in an English language corpus and score them based on rarity.
Someone will polish this up and it will be one of those mobile games that will go viral for a little while.
Suggestions, add a comprehensive scoring solution, two letter combos (ng, io, ee, etc), classic tetris shapes would probably work too in blocks of three to keep the two letter combo rule.
Nicely done!
Also I suspect you need more vowels or more room to "stack" continents.
Mate, I want this game for my kids to play... please get this done!
finally, have you thought of a multiplayer version?
Check out "tetrinet". make this game on android and I'll play it all day lol!
"ie tells you what letter is coming up next" ^ this i have in mind, hope i will implement it soon.
As of now no plan to make it multiplayer or on android.
I'm glad you liked it.
Here’s an example of the gameplay (Not my video): https://m.youtube.com/watch?v=EYO5WbBfp-E
The copyrights can be traced to Atari holdings, who also have a license for Tetris (who is turn pretty aggressively enforces the brand), so watch out for that.
Wordtris seems to be better featured; better distribution, list of completed words, eraser block, peek at next block and graphics :)
I just updated it with some most common issues fixed.
1) Now select letters in any order, if its a valid word then it will disappear.
2) Now showing next letter in upper right corner
3) Fix issue which was blocking keyboard events
4) Fixed it on Firefox.
And added some colors to buttons:)
Thank you once again. Cheers!
Let me see the next letter after this one.
Let me hold onto a letter and swap it with the current one on the screen.
I appreciate it's a big complexity problem to scan for all available words but I think that the click functionality could be improved a lot by just highlighting words that you'll allow me to destroy.
which means first K then e , l and finally p.
this is an issue, i should sort it. I will fix this soon. Thanks.
Good job!
[1]: https://github.com/nathell/wosg [2]: http://212.47.254.231/wosg/
You mention elsewhere in the thread here that you didn't test on Firefox. May I ask what you DID test in?
It's inspiring, seriously. Good work so far, and I hope you continue to develop it and are successful for whatever your definition of "success" might be :)
I got really bored and quit when it dropped me a bunch of letters that couldn't be made into words in any order.
The interface is also shit. Holding down the down button (I'm using a mouse) should just drop it.
The cubes feel much to big.
Extra fun could be had if one could rotate the u into an n, the Z into an N, the p into a d, q into a b and I into H.
Please play and give suggestion to improve this. Thanks.
But I have no idea how to win or what the rules are? I assume a full row of letters will clear the row?
I was expecting words to come down, but there were only letters.
Maybe add a little help screen when the game starts, to show the rules of the game.
Thanks
suggestions -
- bigger grid, more rows and columns
- larger letters, more contrast
- random doubles and phonemes
- ok to spell backwards
- splash for longer words and 2-directions
- get roger dean to make you a logo -jk