Technical progress is slower than the VR hype train. Not only that, but ergonomics was a bigger issue than many predicted.
In the meantime, I don't see any reason why we can't see arcade venues bounce back, with dedicated VR rooms using powerful projections rather than headsets.
I know I'd prefer a room with 360 VR projection done well, moving platform or chair to simulate driving, flying etc, and surround sound with huge cinematic range, than a headset with headphones.
The other issue with headsets is when sharing them, particularly public ones. There's a certain hygiene factor, if you know what I mean!