But I guess it will be fair to compare also with Movies. As some games have budgets on that scale.
That is around 730 movies per year for USA and Canada. https://www.statista.com/statistics/187122/movie-releases-in...
> I don't say this to minimize the pain of indie devs that find themselves suddenly deluged with competition... but that's where things are headed, yeah?
Yes. In the 90s there were not so many people with the skills and equipment to create games. Nowadays is a global market where everyone can give it a try. From cheap computers to Unity3D it is easier and cheaper than ever to create games.