Because you know something about UX.
Good design is a cross-disciplinary activity, mixing the domain knowledge in users' heads with the design knowledge in the heads of developers/designers. This is hard to do well, with few hard-and-fast rules, but it often benefits from collaboration.
There are often big a-ha! wins when you're watching a user and ask a question like "why did you do that that way?" or "what if I redesigned it like this?" Users often can't ask those questions because they're focused on doing their job rather than the meta-job of improving it. They often don't realize what's possible.
That's no excuse for ignoring their suggestions, and unfortunately many users have been specifically discouraged from thinking how to improve their own experiences by developers who were lazy, incompetent, or merely bureaucracy-laden. But fostering a collaborative environment, where developers learn something about the domain and users learn something about how their tools are created, can lead to much better user experiences than either could do alone.