Go's goroutines seem okay - but I don't like how much control they take away from the programmer. For example, last year I worked on calling-into a black-box C DLL from a Go program and we learned the C DLL had code that was actually simply terminating the thread inside of it (by design!) because the author of the C DLL assumed ownership of the thread. That caused a problem for us because Go's goroutines are scheduled by the Go runtime and it will never let you give-up ownership of a Go thread - and I couldn't see how I could use my own thread (e.g. getting a thread from a native OS call to keep it outside of Go's control) with goroutines. The project was almost DOA after we learned this, fortunately we convinced the author to always return instead of killing the thread. I'm not sure if anything's changed in Go since then that would have made things easier for us. But since then we haven't used Go for anything new. The only reason we used Go was because it gave us binaries that "just worked" for Windows, macOS and Linux without having to worry about Java, .NET and other dependencies - but I wasn't happy about the ~20-30MB-sized executable output.