This still feels like a warning to Autodesk. They are replacing what they already can with Blender, and investing the money required to get it to where it needs to be in order to fit their other workflows.
I don’t think Autodesk cares! Pixar bailed on Maya and Autodesk still put Maya on life support (and laid off the Maya R&D team). If arguably the biggest actor in the animation game doesn’t get Autodesk’s attention, why would Ubisoft?