Oh of course, your observations are totally spot on. But even when you get through the grind of loading this game, the performance goes completely to hell once Windows starts swapping out RAM pages.
I also agree with that note on how the credits were stacked up. And that’s literally how this game got built. Asobo came to MS with this awesome visualization tool and MS pretty much said “ok, why don’t we hand you FS14’s code and we can call it FS20?”
The product was literally built backwards.