My company was asked to make some health and safety induction software. Visitors to the client company would have to self complete the induction process in the reception area whilst waiting for their host to collect them. Client wanted us to present 38 slides worth of information and have them ‘acknowledge’ each point. Instead of doing this we turned it into a game whereby the user has to explore a simplified 3D version of the building and identify the health and safety risks themselves. Graphics were well designed, it had elements of humour and it worked. Our analytics showed that 94% of people who started interacting with the software completed the entire induction process.
Could you write more about this? What have you used to develop that game? Was it the core competency of your team? I'm wondering because the client did not expect to receive a game, so didn't come to you for the game-dev ability. Am I wrong? I'd love to know more.