For estimation, hours is a good measure, even more so when there are external consultants that get paid by the hour.
Developer velocity can be measured by tasks/features completed compared to the estimate.
Could you elaborate on why story points are useful or perhaps point to some resources on the topic ?
There was an expectation that devs complete about 8 points a sprint. I don't know if the eight point target is common, but SAFe does talk about comparing story points across teams.
> At scale, it becomes difficult to predict the story point size for larger epics and features when team velocities can vary wildly. To overcome this, SAFe teams initially calibrate a starting story point baseline where one story point is defined roughly the same across all teams.
...
> Give every developer-tester on the team eight points for a two-week iteration
Otherwise, somebody ends up trying to convert story points into hours and that's not what it's there to measure.
I wrote extensively about this a couple of years ago before I found out about SAFe itself.
https://www.brightball.com/articles/reality-driven-developme...