https://www.roadtovr.com/oculus-guarantee-promise-facebook-l...
I don't doubt there will be timed exclusives, but at the current moment it seems like they aren't opposed to publishing on non-MS platforms.
Would a platform agnostic game only available on the Xbox online store count as "exclusive to xbox?" What if it required an Xbox Live/GamePass subscription for significant features - but not everything? Or they introduced super-skewed pricing ($100 for ES6 w/ no sales vs. included with GamePass)?
My concern isn't that this won't be true (at the very least, they release everything for Xbox on PC anyway), it's that the platform will evolve so much that console lock-in won't matter, so the promise will elide the real concern.
It's not clear which one is a better deal for MS.
Plus, the PC, Switch, and iPad markets are largely orthogonal to the XB/PS ones. Content for the former probably doesn't compete with the latter, so it makes sense to sell in those markets. And lastly, could you imagine how Sony execs would feel if their best selling PS titles all came from MS studios? That would certainly put them in an awkward position to suddenly be financially dependent to some degree on MS.