It's a mystery how the particle "knows" (In other words, nobody knows when the wave function collapses) but one popular interpretation is that the particle exists in all states, i.e. in a pure description of reality. When any quantum system interacts with it, then it becomes entangled with the result of that measurement, branching it into a new universe (edit for clarification: a new world where it was as if it was never a wave, and it was always a particle). That's my understanding of the many-worlds theory.
That entanglement propagates across nearby particles, so it doesn't have anything to do with eyes or consciousness. If the air molecules around your body interact with the particle then that entanglement propagates through your body and places you in the new world.
This is a case of a simple theory that indeed models the mystery well. However, it seems "wasteful" in that it would branch into gazillion trees of reality. In Occam's Razor, does "simplicity" include quantity of "stuff" needed? Because sometimes the brute force algorithm/model is the "simplest" if we ignore quantity of stuff and time, such as bubble-sort. Bubble-sort is one of the simplest sorting algorithms known, but is inefficient from a time and resource standpoint.
If there are "free" dimensions to spare out there, then the "wasteful" multi-verse model may not really be wasteful. We humans are used to thinking in terms of economic trade-offs, and a model that uses up large quantities of space/time rubs our instincts wrong.
If true, the theory means that in some universe somewhere I'm a billionaire who married a supermodel.
However, I agree with you that it seems implausible because it implies absurd situations like, there is a world in which someone lives a life of celebrity because every time they roll some dice it always lands on 6, and every time they flip a coin it lands on heads, etc.
Why can you see the solution of the equation for the entire surface of the pond at once, but only for a single instant of time at any given moment?
Conversely, the Schrodinger equation gives an amplitude to the same particle/wave at many locations at time T. However, when you look for it at time T at all of those locations at once, you only find it in one of them. If you perform the experiment many times, you will find it at all of those locations some amount of the time. But then, if you try to use the Schrodinger equation to model movement before AND after interaction with the detector, you will not be able to find the particle at any position that doesn't match what the detector initially saw.
That is, say the Schrodinger equation predicts the particle has the same amplitude at locations X and Y. Then, after interacting with something at locations X and Y at time T1, it will have some amplitude at locations X1, X2, Y1, Y2 at time T2.
Now, if we try an experiment where the interaction at time T1 happens with a particle, and you have detectors at positions X1, X2, Y1, Y2, you will find it with equal probabilities at any of the 4 locations. However, if at X and Y there is a detector, and you detect the particle at X, it will never be found at positions Y1 or Y2. You have to update the Schrodinger equation after you find out that the particle is found at X, which is never how classical mechanics work.
Now, the question is: what causes this discontinuity in the equations of motion? Why is interaction with a detector different than interaction with another particle? Many Worlds simply reframes this problem, but doesn't get rid of it. In MWI, you would say 'the particle moves in all universes according to the wave function, until it interacts with a detector, possibly interfering with versions of itself in other universes. Then, when it encounters the detector, the world line of the detector splits - in some universes it passes the detector, in others it doesn't. However, it no longer interacts with other versions of itself,so we must update the wave function inside the universe where it passed the detector'.
If the alternative universes are in different dimensional planes, it's pretty obvious why we couldn't observe them.
In a way, it could be interpreted as very efficient. Only the branches where some "measurement" is done are "calculated". I suppose the others are garbage collected at the end of time, or something like that.
And maybe it's not a tree, but a graph of universes. In the same way that a universe split in two, two universe could also fuse into one when they share the previous state. Somehow it feels like this have to be connected to reversible vs. non-reversible computation.
Ah.. it's a good feeling being a fearless dilettante.
But that's adding complexity back into it. You are increasing complexity of the theory/model by adding a complex cleaner/trimmer in order to reduce the quantity of resources consumed.
Math is a modeling technique, not a "thing". To me it doesn't make sense to say the universe "is" math. Maybe it's a machine "running" math notation (programming code), but that's not the same as it "being" math.
(Is "God" the server admin?)
not proven of course.
The two-slit experiment contradicts this. You get different results depending on when you perform the observation(s).
So the new world is a world where the particle was originally a wave, and became a particle when it was observed. Not a world where the particle was always a particle.
I remember reading an article here a while back that involved a macroscopic re-creation of the double slit experiment results, but where mere observation remained possible, because light did not sufficiently influence the substrate. In that experiment the particles were droplets traveling on top of a set of waves, working in the pilot wave fashion.
Any attempt to use anything of similar scale to the particles to observe which slit the drop went through would break the interference pattern, but mere light did not, allowing one to visually see how a pilot wave style interpretation could work, if it were not for that whole (photons travel at the speed of light, so these would need to be faster than light propagating pilot waves) thing.
Indeed it looks like flubert linked a video from an earlier study of the same basic mechanics, prior to the more recent one that included the double slit experiment replication.
http://math.mit.edu/~bush/wordpress/wp-content/uploads/2017/...