But what about 10 years from now?Man, what was the name of that streaming console that they never produced that was all hyped about ten years ago (EDIT: found it, the Phantom[0]; and OMG, it was 16 years ago)? Because that was what was being said about...ten years ago. Still waiting.
I don't know that's a nut that will ever get cracked. I've got symmetrical gigabit fiber, but you think it's the speed that makes the difference? Nope, it's latency. And to a certain extent, one has to hope that the speed of light will take a big leap forward. Here's an example that has little to do with gaming: online music playing with other people. Boy howdy, 30ms of total latency and you'll quickly notice. That's why practically no one uses (for example) Zoom, and uses something like JamKazam instead. Zoom has other priorities, as long as the packets get there in a reasonably timely manner. JamKazam, OTOH, prioritizes low latency. You go buy a special box ("USB audio interface") to plug things into, wired Ethernet and no WiFi, and your headphones and mic are wired. Everything is wired. And even then, in a two hour jam session we'll get the occasional person that's lagging just a half-beat off. (I wish everyone used JamKazam for online meetings, because a side benefit is that conversations are much more pleasant without the lag of a Zoom/Teams/Whatever meeting.)
So hundreds of dollars of equipment, and no wireless anything in sight, to cut latency to something reasonable to play music, but somehow a wireless controller connected to a box using WiFi over an internet connection that has the same latency it did probably ten years ago is going to work smoothly? Not today, not tomorrow, but maybe sometime in the future as long as you're not in Seattle trying to play someone in Miami.
[0] https://en.wikipedia.org/wiki/Phantom_Entertainment#Release