I hope they have enough resources “They already spent millions in engineering time to cut the app size”
The image optimizations, precalculation should be done be apple. But the dev could use a lossy format for certain files. That’s up to the dev, not Apple.
Maybe it’s because I used to write some j2me games. Or some games when Apple only allowed 15mb I think. I had to optimize the hell out of my assets.
Still I think I’d Lucy’s that certain apps are almost half a gb in size