If every throwaway string in your program comes from an arena that you clear later, great! Rust won't stop you, or even force you to use unsafe every time you build one. The unsafe code goes in a "give me a fresh chunk of temporary memory" function, and that function is safe to call all over the place: unsafe-in-a-safe-function is a common pattern for extending the set of analyzable programs.
(It's also worth pointing out that Rust's primitive string type is "just a length and a data pointer," so once you've allocated one out of an arena like this, you can do all the nice built-in string-y things with it, with no std::string-like interference.)
The Rust compiler itself uses this sort of bulk memory all the time. It's not limited to the internals of data structures there- it's spread across larger phases and queries of its operation, with all kinds of stuff allocated the same way.
Now, to be fair, this is not the default- e.g. Rust's standard library of collections don't participate. But this is why everyone keeps mentioning custom allocators to you- there is ongoing work to extend these collections with the ability to control how they perform their allocation!
> One last note, I am pretty tired of the "you don't understand Rust, therefore you are beneath us" line that everyone in the Rust community seems to deploy with even the slightest provocation -- not just when responding to me, but to anyone who doesn't just love Rust from top to bottom.
You would get this kind of reaction a lot less often if you didn't make vague or nonsense claims about it so often.