Similarly, Epic haven't defended their "Unreal" trademark in China against Nreal because trademark laws there are actually sensible: sure, if someone counterfeit their engine it is unlikely that there would be a case against it (which contrary to first impressions counterfeiters tends to be a small operation and can quickly shut down when there's signs a legal trouble) but if a Chinese company flagrantly displayed the Unreal trademarks against Epic's wishes, they can sue it (and it happened already and prevailed a couple of times there).