But even if you're sure you're being 100% fair, you have to be incredibly clear with those kids about what's going on and how it works, and you should probably also make their parents very clear on it, too.
If you can't commit to that kind of fairness towards someone who can't legally sign contracts because the law recognizes that they don't have the life experience to do it fairly on their own, you shouldn't do it, and you definitely shouldn't base your business on it.
What does the industry give indie devs whose games aren't popular?
Most of these kids are just sharing games with fiends on a platform.
If they want to go pro... welcome to the world / every platform where scale / getting attention is hard?
Better they have a learning experience now because they made a roblox game.
or maybe don't pay kids whose work attracts people to your platform in your in-game digital currency. pay them, like, actual money that they've earned.
"Adults can make money but they don't let kids who create content make any money!"
This seems like a fine state of affairs to me.