> the elephant in the room will be the custom Apple graphics hardware and the significant resources there needed to bring up a new driver stack for Apple M1 without any support or documentation from Apple. The reverse-engineering is more complicated there than the likes of other ARM SoCs where at least there is generally closed-source Linux blobs to plug into and slowly replace. Even in those other ARM cases like with Panfrost, V3DV, Freedreno, and Etnaviv it's been a multi-year effort and that is with having a better starting point than Linux on the M1.
https://www.phoronix.com/scan.php?page=news_item&px=Ubuntu-A...
And it is not like people weren't trying "hard enough" before.