No - the part of the product implicitly discussed above does not. We don't really have any intentions of running our services on piles of macbooks at the moment.
That said, we do have an iOS client which is intended to run on such classes of devices. I loathe the fucker so much (dev experience is garbage) but our customers like it a lot so... here we are. 99% of the complexity lives on the server, so the app is not a daily struggle. We also have a UWP client, but it has its own set of "difficulties" that I won't get into at the moment.
At some point I want to try to build a pure HTML5/canvas solution that can be served from a cheap-ass linux box and consumed by any device with a reasonable web browser implementation.