I’m impressed with how little yak shaving there is in this repo to run a Go binary in android - and one that uses embeds shaders and uses OpenAL - i was expecting to find a ton of code written just to interface with android / java, never mind the 3D and audio bindings, but the repo is instead mostly just filled with code dedicated to making the game.
If you really can focus on building your app and just rely on GoMobile like this then Go seems like a viable language for at least building android apps.
I’m impressed.