Virtually every first person VR game that isn't a driving or flying sim needs turning or it kills immersion:
- Alyx
- Boneworks
- Blades & Sorcery / GORN
- Skyrim / Fallout 4 VR
- Onward, Zero Caliber, Population One, Contractors
- Racket NX
- Minecraft
- Lone Echo
- holopoint
There's really too many games to name, and I can name more. A huge pain point for me prior to getting the Quest 2 was tangled wires from too much turning.
The only games where there's no turning involved are fitness apps like Fit XR and ping pong. Even Beatsaber and SuperNatural have 360 degree levels. Your comment makes me wonder if you've ever used your Index, or if you even own a VR headset because it sounds bizarre.