How sad is it that Microsoft is more open to supporting game mods than Mojang when Mojang promised a modding API was just around the corner for years and owed a lot of their success to the modders they seemed to spite.
The funny thing is that before the buyout (and maybe after, I don't know) Mojang's DRM was an abysmal failure. They'd obfuscate their Java binaries in a vain effort to prevent cracks but every cracked version out there would just patch the launcher and run the game unmodified. Cracked launchers would run updated versions just fine and when Mojang actually tried to check for a cracked launcher within the game itself they had a rash of false positives triggering on actual paying customers and nothing but a minor road bump for the pirates. The only thing obfuscating the game binaries did was force MCP to put in a mountain of effort to building the tooling and mappings to deobfuscate it so that mods could be developed. The entire MCP project should not have even been necessary. All this for some crappy attempt at obfuscating their binaries that never even worked against pirates in the first place.
At least a silver lining is they finally have data packs and command blocks.