It was such a surreal moment to finally leave the office after months of crunch time, walk out into the sunshine for lunch for the first time and see almost every person on the street playing the game.
Bits of it. I wrote the code to figure out where on the planet all the pokestops and gyms should go, for example[1]. But there were five other backend engineers by the time we launched, plus a bunch of front end people, artists, etc.
[1] To be extra-clear, all code in the game was touched by more than one person, every one of them better engineers than I am.
Your experience needs to be documented for history. Seriously. The people, personalities, the development setups, the day to day creation - all that is of keen interest to millions.
Very cool! Feels like many organisations now have dozens of teams all working on parts of a badly made CRUD app but you guys wrote something people actually want to use that is scaled well enough for people all over the world to play.
That seems a million miles away from everyday agile and crud stuff...
Being an extensive ingress player, i'm quite surprised at this considering this should have been ingress code to begin with. Did pogo not share much code with ingress, just the dataset?