Also it didn't require billions in investment. Facebook could have literally burned $900 million on hookers and cocaine, and then thrown $100 million to buy VR chat, and be better off than they are now.
All of those other things you mentioned fit into specific niches and have built communities around themselves over time.
That was ruined by games trying to appeal to more mainstream people (with less hardcore Features like losing all your possessions upon death) and the micromonetization strategies that everyone hates.
I wonder if VR will even have games like early Everquest, WoW, EVE, etc but in VR.
58.8 million DAUs in Q3 https://ir.roblox.com/news/news-details/2022/Roblox-Reports-...
Well, yes. Who does something matters. I could totally see Facebook's metaverse failing a la Stadia or Diem.
Although some of them are designing “virtual worlds” as an excuse to get around YouTube moderation and taking 30% of superchats.