> systems not running on SSDs ... are exceedingly rare these days
Just because it's there doesn't mean you have to rely on it. As you yourself say:
> programs should focus more on when they're reading from disk
Yes, they should. A program's interface to storage is often one of the main limiters on its overall performance or scalability, even with the fastest kinds of storage available. In general, it's best to assume that storage access - especially random access - will be crazy slow compared to anything else. Batch it, parallelize it, overlap it with other kinds of work. Any program that is unnecessarily I/O bound, relying on storage to be fast in order to be fast itself, will be unable to take advantage of other resources (CPU, memory). That's excusable for programs whose whole purpose is to access storage - e.g. the storage servers I worked on for ~30 years including in HPC - but otherwise it's just poor design. Unfortunately, that's the norm in our industry nowadays.