The whole point of the post is that there are ways to express value other than dollars.
That’s why the author lets go of the dollars and gives the story away for free at the end.
Maybe the game would have made the same money. But it’s also true that Markus asked for an ending story, selected this one and put it in, and kept it there.
>The whole point of the post is that there are ways to express value other than dollars
That may be the author's point, but their egotism also then seems to believe that a significant portion of the non-monetary value of Minecraft is a result of their own brief work on an unskippable wall of text that has a nice sentiment but is quickly forgotten by, I'd guess, nearly everyone that plays the game.