They really ought to stop using "buy"/"purchase" metaphorically to mean something more like "one time fee for an indefinite lease that ends upon account termination." If they simply used a word better suited to the reality of the situation, then it wouldn't be a surprise that the account (which is a privilege, not a right) is a dependency of using what you paid for. Maybe something like "micro-upgrade [my account]."
Obviously eliminating that dependency is even better, but baby steps.
I always get a warm feeling when a game I'm interested in has an itch.io link, but I'm not gonna delude myself into thinking it'll ever replace Steam, even if Steam had to stop calling itself a store. Steam is just far too established, and the network effect is just way too strong.
The moment you made the account a pre-requisite to use something I have already paid for - whether it's software, music, or an internet connected lightbult, is the moment the account stopped being a privilidge.
Do you see where it is headed next? We have internet connected cars and door locks. There are subscribtions for a butt-heater in a car.
Withing the next 5 years someone will freeze to death because a company has pulled or made a mess of their account.
There is no other line of business where you can unilaterally revoke a service that the customer has already paid for. Where continous service requires some conditions or behaviour, this is spelled out in a contract - these companies change their terms on a whim.
> They really ought to stop using "buy"/"purchase" metaphorically to mean something more like "one time fee for an indefinite lease that ends upon account termination."
That doesn't really apply to buying music though, does it? If Amazon banned my account, that wouldn't prevent me from listening to the MP3s I've bought from them. It would only prevent me from re-downloading them from their servers if I somehow lost all of my local copies.
But if I buy a CD from a physical store, they also don't give a me another copy for free if I lose it (even without account termination entering into it), so I'm not really any worse off with the digital download.
This is literally the nature of physical vs digital goods.
We can, and should, do better for customers than the current systems from Steam and Amazon (among others) allow.
For games on Steam and movies basically anywhere, the current system is that after I buy the game/movie, I can watch/play it for as long as I have access to the account. If I lose the account or the service shuts down, I'm fucked. That sucks.
For games on GOG or MP3s basically anywhere, the current system is that I buy it and then I can play the game/music forever as long as I don't lose the downloaded files. If I do lose the files, I can still redownload them as long as the service is still operating and I still have access to the account.
The second system seems fine to me.
On the other hand, if you use Amazon Unlimited or Amazon Music Prime, you cannot download music as MP3s. You need to use a player that supports their DRM.
This seems entirely reasonable: No one thinks that by subscribing to Unlimited that they're actually purchasing a copy of every single song forever. It's very much known that it's a subscription.