That is a good take on it. I have been saying this thing is like
really good at summary and terrible on detail. So watch what it spits out.
Last night I sat down and tried using it to write an 8086 emulator. It got an simple emulation outline fairly quickly. But when it came to getting each of the instructions and interrupts correct. It fell very flat very quickly. What was interesting is that it made the exact same mistakes many early emulator writers make. You could then correct it and it would give it a shot at 'doing better'. I at one point got a bit bored with it and kept feeding it 'can you make that more compact/better'. It did an adequate job at that, eventually using templates and jump lists. It did not get very far using duffs device or dynrec but I am sure I could have guided it into doing that.
But probably for a majority of things like in emulation 'close enough is good enough'. That is an interesting finding of coding things up I think. This thing is also going to make seriously crazy amount of bugs we will be chasing for decades.