How did that turn out? A whole profession was created.
The thing that comes closest to "no developer needed" is Excel. But you really need someone who knows programming if you want a reliable, robust product, even in Excel.
But for quite a few folks, the coding is the easy part. When building larger systems you're not even that often implementing things from scratch. The decision making, dealing with existing tech debt, tooling, etc. is the hard part. Ambiguity is the hard part and it's always been that way.
Don't get me wrong GPT-* is impressive. Heck, I pay for a subscription. But it won't really make a lot of folks at my company notably more productive.
> The cope of
Whenever I see someone use 'cope' that way, I immediately think they're making a bad faith argument. Is that intentional?
The next step after that is for people to figure out how to justify their continued relevance. I think that’s a pretty natural reaction.
Meanwhile I've got a backlog of about 100 personal projects I've never gotten around to making (especially creating digital versions of my board game designs, of which I have about 70 at this point) that I just haven't had the energy to work on myself, that I'd love to be able to just upload the rules document for it and get some sort of working game spit out the other end, or at least a good chunk of it, and I can take it from there.
And then I can test a new rule by just rewriting the rules document, as opposed to having to manually code every rule change into the game.
I don't think I'd run out of things for it to make if it was as good at complex software generation as A.I. is right now with art generation.
Also if software development does survive, it's going to look very attractive to all the other unemployed people.
but there is a funny mechanic at play certainly: once some dev work gets cheap as a commodity, demand surges suddenly since at a low enough price point and availability everyone wants to have some need solved that made no financial sense before.