It just seems like a silly thing to steelman. Tethering is almost certainly going to be an optional feature as headset power catches up. FOV and hires screens will continue to be developed regardless of whether or not the headset is tethered, and as-is I think my Quest is perfectly usable for both cases. It doesn't have 120 degrees of FOV, but I guess it doesn't irk me that much.
Put another way, in 10 years I think most consumers will wonder why we even bothered with tethering in the first place. Watching movies and playing games wirelessly is well worth the marginal drop in bitrate, in my experience.