https://www.reddit.com/r/rust/comments/vwdxim/announcing_lyo...
https://www.reddit.com/r/rust/comments/vwdxim/announcing_lyo...
Also neither of your examples do any text shaping on the GPU. Lyon doesn’t do text and Webrender (which depends on freetype) does regular old glyph cache built in CPU texture rendering. Neither involve GPU shaping.
https://github.com/servo/webrender/blob/master/wr_glyph_rast...
Still trying to understand what earth-shattering, "leverage" levering feature this brings compared to Skia.
> Memory model of Rust is undefined[2]. It might be anything Rust does to accomodate C++ bindings, but I don't think they really settled on one.
> I'd like to add - people have been doing large scale parallel software development for years in C++, in spite of C++.
Do you not see at least some level of contradiction to these statements?
This is probably the more relevant explanation: https://doc.rust-lang.org/nomicon/atomics.html. "At very least, we can benefit from existing tooling and research around the C/C++ memory model."
Perhaps respect your elders a bit more?