That seems accurate. Dealing with raw pointers as one does in Odin or Zig is very much de-emphasized in favour of dealing with safe references, and a lot of effort is put into optimizing out all the overhead of those reference checks (hence ARC/ORC) and writing code to evade them. The manual memory management features of Nim are there for flexibility and fallbacks and are not really the main way to write code: even for embedded. The stuff that Zig (and Odin?) do surrounding allocators and alignment, and constructs for slightly-safer pointers, are really very interesting yet are most helpful if you are indeed working with pointers and worrying about offsets: which you usually aren't in Nim.
I am curious as to what you mean about comptime, though. I have gotten the impression that equivalent constructs in Nim are more powerful. You have `static` blocks and parameters, `const` expressions, `when` conditionals, and then also both templates and typed macros operating on the AST (before or after semantic checking)... `when` even provides for type-checking functions with varying return types (well, monomorphized to one type) via `: auto` or the `: int | bool | ...` syntax.
I will also defend "naked imports" as a feature that works very well with the rest of the language: functions are disambiguated by signature and not just name and so conflicts scarcely occur (and simply force qualification when they do). And, this allows for the use of uniform function call syntax - being able to call arbitrary functions as "methods" on their first parameter. This is incredibly useful and allows for chaining function calls via the dot operator, among other things. Besides, if you really want you can `from module import nil` and enforce full qualification.
Interest in proper structural pattern matching sparked back up again recently and some complementary RFCs were proposed: https://github.com/nim-lang/RFCs/issues/525 and https://github.com/nim-lang/RFCs/issues/527.