A curved display (let's say, spherical) centered approximately at the "primary" observer's eyeballs whose pixel elements all subtend equal solid angles would (a) lead to weird unintuitive and hard-to-program-for locations in their most natural expressions the further you wandered from the center-horizontal or center-vertical row/column of pixels; (b) make it very hard to those whose eyeballs aren't smack-dab in the center of the sphere to make an intuitive mapping from their distorted view of the screen to something that makes sense.
A flat screen is best for general use.