There’s a lot of inertia in ops tooling. Switching costs are very high for an existing project, and once you learn the quirks of one tool or another, it takes a lot to justify something else for a new project even if it’s better, since you know the new tool will have its quirks too.
The cost-benefit analysis of new stuff is also different for ops compared to pure development. You tend to care more about stability and predictability than productivity and elegant design. Problems in pure dev land cause bugs that mostly aren’t super urgent; problems with ops tools bring down whole systems and wake everyone up at 2am. For these reasons, ops is always going to have a more conservative mindset that shuns the shiny new thing to some extent.