> parallelism to guarantee global progress as long as the scheduler has the ability to preempt task
Preempting tasks is a single-core simulation of parallelism. I suspect there is confusion about what parallelism and concurrency are here: the terms are often used interchangeably (especially saying "concurrency" instead of "parallelism"), but they are definitely not interchangeable - or even, arguably, related at all. Concurrency, by definition, is concerned with continuations. If you remove continuations (async/await and/or futures/promises - depending on the language choices) then you aren't talking about concurrency any more.
Either way, you can use parallelism is Rust today - just use blocking APIs, locking, and threads. I don't get what the big deal is. You can even use concurrency and parallelism together, just use await/async across multiple threads.
I agree with the premise of the article, but the reasoning in this comment chain is something along the lines of "cats are horrible, because 5." The criticism is foreign to the entire subject matter.