If you’re a seasoned front-end developer working on audio, voice, or music projects and are a bit rusty with C++, this may be a big help. On our documentation site you can find code examples and there are complete sample apps on our Github too. Some technical info:
- The core of the SDK is written in C++
- High-level language bindings are provided for Swift/ObjC, Kotlin/Java and JavaScript
- Audio graphs can also be put together in JSON
- There are extensions for open-source and commercial audio libraries that provide additional audio nodes
- Platform specific audio engine classes handle the device-level audio I/O
Hope you like it, and would love to hear any questions/feedback/comments.