It would take a bit more than full sentences, and more than merely "suppressing" the warnings. How much more? Well, people have regularly been concerned about the psychological impact of both sexual and violent[0] content in films and video games — in the UK the moral panic about "video nasties", in the US people calling Doom etc. a "murder simulator". Neither of those those things was really trying to do that; conversely propaganda can get people to kill, and manages to do this with caricatures.
> Guys, it's some numbers being multiplied together in a way that sounds like you're talking to a person. But you're not talking to a person. You're talking to a ball rolling down a billion dimension hill.
If you can't tell, does it matter?
[0] why are these two so often conflated?