Controls have gotten easier in my experience, at least on anything made for a mainstream audience. Recently it came up on a podcast with a game reviewer among the hosts that games nowadays seem to all have a setting where enemies can be beaten by looking at them angrily and how it's basically story mode at that setting, and how much that's doing for inclusivity and how many non-gamers they've seen play/enjoy such-and-such game.
More anecdotal, my partner started playing hogwarts a few days ago and wanted to set it to easy. The default was normal, and there's also "story mode" and "hard" available at opposite ends of the spectrum. She's terrible with wasd+mouse (her own words, but I concur) and wanted to go for easy but I encouraged her to go with the default setting, figuring that'll be balanced to be enjoyable for Harry Potter fans (who are book nerds, not necessarily gamers). So far, she's managed to beat everything in one try!
I'm surprised you experience the opposite