> Mass Effect Andromeda was the straw for me
Always good to see a fellow Andromeda appreciator/semi-appreciator.
But both were still solid games. now ME:A had its faults (especially at launch), but to this day I blame Kotaku for single handily causing that game to fail and the public perception of it being the way it was and we never got the DLC that was clearly hinted at in the game. Which I am still frustrated about.
It seemed like on a daily basis for a couple weeks we got a negative article about ME:A from Kotaku and suddenly everyone talked about how bad it was even though they never played it.
Disclaimer: I have a Mass Effect tattoo that I plan on turning into a sleeve so I am not exactly... impartial
> I have a Mass Effect tattoo that I plan on turning into a sleeve so I am not exactly... impartial
I'd say this lends you even more credibility, because way too many trilogy superfans hated Andromeda to a silly extreme. And you get Mass Effect.
I often wonder how Andromeda would have been recieved if it wasn't branded a Mass Effect game, and launched like a week later.
Same deal with Halo, I also have a tattoo of it and I have stuck with Halo Infinite this entire time (and that is finally paying off).
I feel like many of those that hated Andromeda are also those that said that the ending of 3 ruined the franchise. Which... yeah the ending sucked. But I don't understand how a crappy 10-15 minutes ruins a close to 200 hour playtime for the trilogy. It for sure hasn't stopped me from replaying the entire trilogy multiple times or waking up this morning, seeing the date and knowing to put on my N7 shirt.
> I often wonder how Andromeda would have been received if it wasn't branded a Mass Effect game, and launched like a week later.
I have wondered that quite a few times. Especially if it still had the BioWare name attached to it just as a new IP. People would have been a lot less critical and... out for blood frankly. And maybe more people would have just ignored it and the game could have just had peace...