> I think AI use in art tools is inevitable, but replacing artists at any level is not a good thing.
Everything in the computing space has been shifting labor from one skillset to another skillset and maximizing the output per hour worked so that fewer workers are needed for the same output (but also more tasks are worth doing, because the costs are lower for any given benefit.) Why is displacing people manually building the visual component of video games any worse than, say, displacing typists, secretaries, people delivering interoffice mail -- all of whom also had salaries, dependents, and livelihoods -- while increasing the value of work in the field automating all those things?