Shortcuts are supposed to be used to speed up and smooth play, there should be no information exchange, and so as another person pointed out this is about being able to describe all intermediate game states. If shuffling means you will reveal (seemingly) irrelevant but arbitrary information about your deck (e.g. cards that are no longer in it because they were discarded), you can't describe the intermediate game state beforehand (it is random) and the other player can't make an informed decision about whether or not they'd interrupt. And if you could infer from their refusal that there is a situation they might interrupt, you'd have extracted information you shouldn't have had access to. Hence in tournaments it is not allowed.
Slow play is the phrase explaining why indeterminate combos don't get shortcutted. "An indeterminate-loop combo may take anywhere from fifteen minutes to fifteen hundred years to actually succeed, and we really do not need to be waiting around to see which it's going to be."