you can even include multiplexors in your analog 'computer', even with only adders and multipliers and constants; x · (1 + -1 · y) + z · y interpolates between x and z under the control of y, so that its output is conditionally either x or z (or some intermediate state). but once you start including feedback to push y out of that intermediate zone, you've built a flip-flop, and you're well on your way to building a digital control unit (one you could probably build more easily out of transistors rather than op-amps). and surely before long you can call it a digital computer, though one that is controlling precision linear analog circuitry
it is very commonly the case that analog computation is much, much faster than digital computation; even today, with microprocessors a hundred thousand times faster than an 8080 and fpgas that are faster still, if you're doing submillimeter computation you're going to have to do your front-end filtering, upconversion or downconversion, and probably even detection in the analog domain