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Porting Doom to Godot in 34 Lines of GDScript | Better HN
Porting Doom to Godot in 34 Lines of GDScript
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ashtonmeuser
2y ago
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ashtonmeuser
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2y ago
A postmortem of a (somewhat) simple project meant to show off the power of WebAssembly within Godot, and therefore my Godot Wasm addon [0].
[0]
https://github.com/ashtonmeuser/godot-wasm
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