To be clear, I have no idea how to solve this problem; I just don’t think saying that all code must be non-hacky is the right approach.
Performant code needn’t be unclean; it’s just often using deeper parts of the language.
I have a small project that became absolute spaghetti. I rewrote it to be modular, using lots of classes, inheritance, etc. It was then slower, but eminently more maintainable and extensible. I’m addressing that by using more advanced features of the language (Python), like MemoryView for IPC between the C libraries it calls. I don’t consider this unclean, but it’s certainly not something you’re likely to find on a Medium article or Twitter take.
I value performant code above nearly everything else. I’m doing this for me, there are no other maintainers, and it’s what I enjoy. You’re welcome to prioritize something else in your projects, but it doesn’t make other viewpoints objectively worse.
I hate this argument. If current hardware promises you a theoretical throughput of 100 MB/s for an operation, someone will try to hit that limit. Your program that has no hard to understand code but gives me 5 MB/s will loose in the face of a faster one, even if that means writing harder to understand code.