Some people continue playing a game even when it stops being fun, they are addicted to the reward mechanism in the game, and now the brain thinks that playing the game is a good way to work and provide for itself. I don't call that "play", its work, just not productive work.
Why is dice fun? Because your brain wants to map the pattern of the dice, trying to figure out how to get good rolls. You see that in most dice players, they develop a lot of superstition about what is good and bad dice, or how they always roll bad in critical moments etc. I'd assume that is from nature where you try to figure out what is a good nut to crack or where to find prey etc, basically a way to figure out useful patterns from random events.
Why would you feel calm and comfortable from a sunset? Probably to get you sleepy so you go find a place to sleep since there isn't much useful to do at night. That would be unrelated to play.
Anyway, most of our feelings comes from nature, we didn't evolve to be faulty, we evolved to do things efficiently, play is a part of efficiency. If it isn't for learning you would have to explain what it is more likely to be for. When kittens play and chase things or play fight with each other, do you think they are just wasting energy for no reason? No, they sharpen their senses and learn to hunt and fight.
Which we should (finally :) ) recognize to be the source of all meaning.
We still should learn (and do practical stuff in general) because it supports our inner lives, including building technology, producing things (buildings, infrastructure) that support us and indeed enables our (inner) lives.
[1] Also of note humans, unlike LLMs, can learn all the time, we don't have a hard "training phase". It's true brain plasticity decays, and it becomes harder to learn as we age, but we can still learn more or less quickly at any age. This is why dedicating childhood to learning (as well as play) is natural.