> like WebGPU, are Khronos IP that Apple has no reason to object to except on
You do know that Apple is basically the original author of WebGPU, right (together with Mozilla)?
> I wonder why Apple would deliberately avoid an API that might obsolete the requirement for games to use the App Store
And your fantasy of Apple deliberately avoiding it is based on what exactly?
https://webkit.org/blog/9528/webgpu-and-wsl-in-safari/
https://webkit.org/blog/14879/webgpu-now-available-for-testi...